Outer Ring MMO is ready to offer its users a



Navarre, Spain, January 5, 2022 (GLOBE NEWSWIRE) – With cryptocurrency becoming a huge success, the future of the crypto and video game markets appears to be limitless. Expectations and developments are set to soar, with games like Axie Infinity grossing $ 84.9 million in June 2021 as a prime example. The market has grown exponentially from 2020 to 2021, enough to mark progress and grow by over 170%. In the global video game market, there has also been a significant change. In the years 2020 to 2021, the market grew at an exponential rate, growing by over 170%. With all the changes in the video game industry, Outer ring decided to be a part of it by offering its clients something that can connect the persistent virtual world to the real economy, allowing a direct connection between the two.

Outer Ring MMO Ready To Provide Its Users With A Player-Centric Metaverse Project

The outer ring is ready to kick off a player-focused game metaverse, an MMORPG (Massively Multiplayer Online Role-playing Game) based on the Play To Earn business model, which will feature a combination of sci-fi and fantasy universes. The model was created by Windex Technologies OÜ in collaboration with Nexxyo Labs, under the ManiacPanda Games brand.

The platform offers a freemium model to all of its customers while offering them upstream access to the various phases of private and public sales. Additionally, with the existing economy system, the platform aims to provide users with an option to purchase both in-game and out-of-game through Decentralized Exchange (DEX) built into the game’s website or player interaction. .

Outer Ring game is usually farm / server cluster based which creates persistent virtual world. This creation allows users to interact in real time, like a social network within the game. The game is a combination of “old school” systems, which appeal to the nostalgia of a target audience segment. The other existing concept, like the real economy based on blockchain, is aimed at a public more interested in the economic-financial aspect or more relaxed, trying their hand for the first time in the economy of the game, diversifying thus to the maximum the target audience. possible.

The game will be released in stages, each based on a set of milestones, allowing for easy testing and upgrading. In addition, this technique will allow users to immediately start enjoying the game, rewarding those who have dedicated themselves to the project from the beginning. Additionally, the platform will provide players with additional challenges such as arenas, dungeons, and new areas to navigate. Players will be able to earn rewards based on these challenges.

The outer ring game has its own rules and economic structure. The Exocredits (EXO) token, the official in-game currency that connects the game to the world of cryptocurrencies, will be held by players. Also, Galactic Quadrants (GQ), a second token that will facilitate interaction with important cryptocurrencies. Both tokens can be obtained in a number of ways, including trading goods, crafting items, then selling them, and completing in-game objectives.

The concept of “freemium” gaming is one of the platform’s features to offer its consumers. This strategy allows players to access and enjoy the game from the start without paying any fees. Instead, the approach ensures that users will be able to earn more rewards for their efforts. In addition, the player who contributes to the economy of the game is rewarded with direct trade and purchases, promoting early entry and use of the economy.

There are several ways to monetize the outer ring:

  • Fees are charged on all transactions made in the game.
  • Players can use their cryptocurrencies to upgrade their characters by attaching their digital wallets directly to GQ, EXO, or NFT (in-game or out-of-game purchases).
  • Player-to-player sales are possible due to the ability for players to open their virtual stores and sell the items they create.
  • In-game advertising space, allowing businesses to rent in-game advertising space as “product placement” to interact with the persistent virtual world of the Outer Ring.
  • Merchandise is available for purchase on the website, along with a wide range of items to appeal to fans.

Potential players can visit the website here to view the wide range of items available. Outer Ring is delighted to announce the launch of a player-centric game metaverse and a private sale. The sales campaign is divided into three stages.

Those who invest in the first round will receive 40% of the total net income of the outer ring. The objective of this round is to raise € 6,000,000.00. The project’s governance token, Galactic Quadrants (GQ), will be distributed to investors in the second round. In addition, users who wish to be part of the third round of funding will purchase “Loot Box” packages that include digital content used in the game or in the marketplace.

Outer Ring is an MMORPG (Massively Multiplayer Online Role-playing Game) that combines fantasy and science fiction in an open world that allows exploration, all supported by its Play to Earn system and Player Driven Economy. It is based on the novel of the same name Outer Ring Saga. The platform aims to become the game of the year in 2022 and to perpetuate various sagas / expansions for the next 5 to 10 years.

For more information, users can visit the official Outer Ring website here or join the Telegram and Twitter to connect.

Company name: outer ring

Website: http://outerringmmo.com

Email: [email protected]

City: Tajonar

State: Navarre

Country: Spain (España)

The information provided in this press release is not investment advice, financial advice or business advice. It is recommended that you exercise due diligence (including consulting a professional financial advisor before investing or trading in securities and cryptocurrencies).



Source link

Previous Asus Unveils Fastest Gaming Router Yet at CES 2022
Next AscellaHealth Launches Expanded Website: User-Friendly Content on Global Pharmacy and Specialty Healthcare Services for Patients, Payers, Life Sciences and Providers | News